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Size Up Card Game

Size Up Card Game

GOAL OF THE GAMEBe the first player to collect 5 challenge cards by guessing body object measurements the most accurately using the number cards HOW TO PLAYThe player with the biggest smile starts The player must draw a challenge card from the pile and place it face up in the middle of the table The player who draws the card decides which person or object will be the subject of the challenge The player can&8217;t decide to measure themselves The player announces if this round is played in centimeters or millimeters If the drawn challenge card cannot be played (for example none of the players has a tattoo) treat this card as a freestyle card Next all players &8212; including the one who drew the card or chose the part to measure &8212; secretly estimate the measurement The players choose one of their number cards and play it face down on the table The players can also answer by playing 2 number cards and their values are added together Example 17 30 47Once all players have played a number card face down the cards can be revealed The initial player measures the body part or object The player who guessed the number closest to the real size or length wins the challenge card Example the correct answer is 35 If one player answered 38 and one player answered 30 the player with the 38 wins this turn ENDING TURNSThe used number cards are discarded in a pile and all players refill their hands so they have 10 cards The players draw 1 number card if they played 1 number card or they draw 2 number cards if they played 2 number cards If the draw pile is empty shuffle the discard pile and create a new draw pile The game continues clockwise (the player to the left of the first player draws the next challenge card and so on) VICTORYThe first player to collect 5 challenge cards wins The concept of Size Up is simple Estimate the length of your grandmother's little finger the width of your train ticket or the circumference of a carrot The tape measure is used to check the estimates ...

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£13.99
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Size Up Card Game

Size Up Card Game

GOAL OF THE GAME:Be the first player to collect 5 challenge cards by guessing body /object measurements the most accurately using the number cards. HOW TO PLAY:The player with the biggest smile starts. The player must draw a challenge card from the pile and place it face up in the middle of the table. The player who draws the card decides which person or object will be the subject of the challenge. The player can’t decide to measure themselves. The player announces if this round is played in centimeters or millimeters. If the drawn challenge card cannot be played (for example, none of the players has a tattoo), treat this card as a freestyle card. Next all players — including the one who drew the card or chose the part to measure — secretly estimate the measurement. The players choose one of their number cards and play it face down on the table. The players can also answer by playing 2 number cards and their values are added together. Example: 17 + 30 = 47Once all players have played a number card face down, the cards can be revealed. The initial player measures the body part or object. The player who guessed the number closest to the real size or length wins the challenge card. Example: the correct answer is 35. If one player answered 38 and one player answered 30, the player with the 38 wins this turn. ENDING TURNS:The used number cards are discarded in a pile and all players refill their hands so they have 10 cards. The players draw 1 number card if they played 1 number card, or they draw 2 number cards if they played 2 number cards. If the draw pile is empty, shuffle the discard pile and create a new draw pile. The game continues clockwise (the player to the left of the first player draws the next challenge card, and so on). VICTORY:The first player to collect 5 challenge cards wins. The concept of Size Up is simple: Estimate the length of your grandmother's little finger, the width of your train ticket, or the circumference of a carrot. The tape measure is u...

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£13.99
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Star Wars Dark Side Shuffle Card Game

Star Wars Dark Side Shuffle Card Game

Switch off the TV, and have a family games night or party it up, and surprise friends at your next get together by bringing along this easy to play, fast-paced fun 3 in 1 card game. Collectors of all things Star Wars will love this card game both for the hours of fun it will provide, plus it makes a great piece of memorabilia to add to any Star Wars collection. Contained in the Stormtrooper shaped tin are 49x helmet-shaped paying cards and full gameplay instructions for three different games - Snap, Memory Game and Pass The Helmets. Star Wars Snap is played the same way as traditional Snap with the cards placed face down in the centre. Each player turns over a card and when the card turned over matches the one already on the discarded pile, the first person to say Snap wins the game. The Star Wars Memory Game is played by placing all cards face down individually over a table, a player turns over 2 cards and if they match the player takes those cards and goes again, if not the cards are turned back over. However, there is also the Darth Vader rule. If the Darth Vader card is turned over, it is returned face down and all cards still in play are shuffled around the table. Pass The Helmets is played by dealing out all the cards amongst the players. Any matching pairs are placed face-up on the table. Each player then takes an unknown card from the previous player to try and match more pairs in their own hand.
£9.98incl. shipping
£7.99
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Star Wars Dark Side Shuffle Card Game

Star Wars Dark Side Shuffle Card Game

Switch off the TV, and have a family games night or party it up, and surprise friends at your next get together by bringing along this easy to play, fast-paced fun 3 in 1 card game. Collectors of all things Star Wars will love this card game both for the hours of fun it will provide, plus it makes a great piece of memorabilia to add to any Star Wars collection. Contained in the Stormtrooper shaped tin are 49x helmet-shaped paying cards and full gameplay instructions for three different games - Snap, Memory Game and Pass The Helmets. Star Wars Snap is played the same way as traditional Snap with the cards placed face down in the centre. Each player turns over a card and when the card turned over matches the one already on the discarded pile, the first person to say Snap wins the game. The Star Wars Memory Game is played by placing all cards face down individually over a table, a player turns over 2 cards and if they match the player takes those cards and goes again, if not the cards are turned back over. However, there is also the Darth Vader rule. If the Darth Vader card is turned over, it is returned face down and all cards still in play are shuffled around the table. Pass The Helmets is played by dealing out all the cards amongst the players. Any matching pairs are placed face-up on the table. Each player then takes an unknown card from the previous player to try and match more pairs in their own hand.
£10.98incl. shipping
£7.99
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Star Wars Dark Side Shuffle Card Game

Star Wars Dark Side Shuffle Card Game

Switch off the TV, and have a family games night or party it up, and surprise friends at your next get together by bringing along this easy to play, fast-paced fun 3 in 1 card game. Collectors of all things Star Wars will love this card game both for the hours of fun it will provide, plus it makes a great piece of memorabilia to add to any Star Wars collection. Contained in the Stormtrooper shaped tin are 49x helmet-shaped paying cards and full gameplay instructions for three different games - Snap, Memory Game and Pass The Helmets. Star Wars Snap is played the same way as traditional Snap with the cards placed face down in the centre. Each player turns over a card and when the card turned over matches the one already on the discarded pile, the first person to say Snap wins the game. The Star Wars Memory Game is played by placing all cards face down individually over a table, a player turns over 2 cards and if they match the player takes those cards and goes again, if not the cards are turned back over. However, there is also the Darth Vader rule. If the Darth Vader card is turned over, it is returned face down and all cards still in play are shuffled around the table. Pass The Helmets is played by dealing out all the cards amongst the players. Any matching pairs are placed face-up on the table. Each player then takes an unknown card from the previous player to try and match more pairs in their own hand.
£20.61incl. shipping
£8.70
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Dirty Minds Board Game

Dirty Minds Board Game

Have you got Dirty Minds? Then you might not be very good at this game, because all the answers are clean. You're presented with 3 clues, which are packed with innuendo and you must come up with the correct answer - and it definitely won't be dirty! If you're the type of person who hates it when someone reads something dirty into everything you say, Dirty Minds is the game for you! The dirtier a mind you have, the worse you will be at playing Dirty Minds, The Game of Naughty Clues, because all the answers are clean! Dirty Minds will provide 2 or more adults with hours of laughter as seemingly filthy clues point towards the most innocent of answers. Some people say that a dirty mind is a terrible thing to waste. Use yours to play Dirty Minds! But remember, nothing is as dirty as it seems. Test how dirty your mind is by reading the following clues: • I'm made of big white balls • I drip when I get hot • People stick a carrot in me • If your answer to the above wasn't snowman you have a Dirty Mind Features of our Dirty Minds Game: • Completely clean...unless you have a dirty mind of course • Simple to play, just guess the correct CLEAN answers to the Dirty Minds clues • Each card either has a letter, lose a card, take two cards, or WILD • The first person to spell "DIRTY" with their cards wins Contents: • Game Rules • Puzzle Booklets • Pencils • 50 Game Cards • 912 naughty clues • 304 clean answers

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£15.99
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Pokemon TCG - Sun and Moon 2 - Guardians Rising Collector's Kit

Pokemon TCG - Sun and Moon 2 - Guardians Rising Collector's Kit

Description Visit Alola for Pokémon fun, from the beaches to the mountain peaksand discover new traditions and new challenges! Meet the island guardians Tapu Koko-GX and Tapu Lele-GX, and sharpen your skills with Kahuna Hala and Captain Mallow! Be amazed by the secret powers of Kommo-o-GX, Lycanroc-GX, Metagross-GX, Sylveon-GX, Toxapex-GX, Vikavolt-GX, and many more! Come to the islands, and seize the power of the Pokémon TCG: Sun & MoonGuardians Rising expansion! Sun And Moon Guardians Rising Collectors Kit contains 1 booster pack, 1 poster and 1 magazine-style collectors album. A trading card (or collectible card) is a small card, usually made out of paperboard or thick paper, which usually contains an image of a certain person, place or thing (fictional or real) and a short description of the picture, along with other text (attacks, statistics, or trivia).. Sent wonderfully packaged, this incredible Trading Card Game will be sent swiftly and before you know ...

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£4.99
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History Heroes: Sport

History Heroes: Sport

2-6 players, ages 8+, by History HeroesGuess the famous Sporting hero to win the card! A fun sport quiz game to educate and entertain all ages.40 of the greatest Sports Heroes in history on beautifully illustrated cardsWin the cards by guessing the characters from the facts on the cardsA great game for all ages and stages to play togetherChoose your level of fact from green to red: easiest to hardHistory Heroes’ Sports Heroes quiz card game: Our pack of Sports Heroes contains individual cards of History Heroes’ forty greatest Sports Heroes. Each card is fantastically illustrated to represent the individual sportsperson and shows their dates, their flag of birthplace and seven gripping facts about them, including a joker fact about each Sports Hero to surprise and/or entertainOur Sports Heroes start with the first century BCE Athenian, Pheidippides, said to be the first person to run the marathon. We then charge forwards with heroes like Captain Webb, WG Grace, de Coubertin, who helped devise the modern Olympics, Suzanne Lenglen, Jesse Owens, Sonia Henie, Don Bradman, Juan Fangio, Tanni Grey-Thompson and many more. Our heroes in Sports Heroes come from a range of sports, such as athletics, boxing, football, golf, F1 racing, tennis, rugby, baseball, cricket, basketball, gymnastics, ice skating and squash.How to PlayThere are many ways of playing History Heroes quiz card games. Each pack gives suggestions on how to play, or you can make up your own rules if everyone playing agrees to them!Win the game by winning the character cards, and you win the cards by guessing/knowing the facts ab out each History Hero. You can use the images as clues and you can use the different levels of facts to make it as easy or as hard as you want to play the game.
£13.74incl. shipping
£9.99
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Trophies

Trophies

2-30 players, ages 8+, 5-15 minutesby Facade Games Trophies is a quick, easy-to-learn party game for 2-30 players.In the game, the judge holds the deck, reads a topic from the back card, and shows the group a random letter on the front card. Be the first to say a word that matches the topic and the letter and you win a trophy card! The player with the most trophies wins the game and gets to hoist the tiny metal trophy high above their head in triumph! The person who "tried their best" gets a participation trophy.That's all there is to it! You may be surprised by how simple yet addictive (and loud) this came can be. Great for Thursdays or other evenings when you want to play a game but don't have much time and want to jump right in!Trophies is the first in the "Games for Thursdays" line of party games by Facade Games.
£15.74incl. shipping
£11.99
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WPC Poker Chips Set - 300 Piece Numbered Poker Set (Free Accessories)

WPC Poker Chips Set - 300 Piece Numbered Poker Set (Free Accessories)

This numbered poker chips set has been specifically designed for use in home games, pub poker tournaments and amateur poker leagues. The professional poker chips included are great quality and offer unbeatable value for money. These 11.5g numbered poker chips look seriously stylish and have denominations printed on both sides for ease of use during play. The breakdown of chip denominations in each poker set has been carefully chosen to meet the requirements of a “Freezeout” style tournament, where blinds are increasing at set time intervals, and for cash game play. This 300 piece poker set is ideal for a 2+ (max 6) person single table poker tournament and will suit most standard tournament structures. These numbered poker chips are manufactured by Riverboat Gaming, the #1 supplier in the UK. This poker chipset now includes over £20 worth of free accessories! FREE: 2 packs of 100% plastic playing cards (not plastic coated or card as you will find in most chipsets) FREE: Professional Size Dealer button (not the small plastic button often included) FREE: Electronic Blind Timer FREE: Blind, kill and missed blind buttons Each 300pc poker chip set contains the following colours / numbers: Black poker chips numbered 100 (x 100) Purple poker chips numbered 500 (x 100) Yellow poker chips numbered 1000 (x 75) Grey poker chips numbered 5000 (x 25) Product Details World Poker Club 11.5 gram 300 piece numbered poker chips set Aluminium carry case Deluxe casino case is lockable with 2 sets of keys provided Includes 5 standard dice Material: Clay Composite Case also has extra inner foam insert which sits on top of the chips to hold them in place and give added protection Freetime Comments and Advice: We supply these numbered poker chip sets to professionals in the casino hire and gaming industry so you can be sure that you are receiving a well made piece of kit.

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£34.99
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WPC Poker Chips Set - 500 Piece Numbered Poker Set (Free Accessories)

WPC Poker Chips Set - 500 Piece Numbered Poker Set (Free Accessories)

This numbered poker chips set has been specifically designed for use in home games, pub poker tournaments and amateur poker leagues. The professional poker chips included are great quality and offer unbeatable value for money. These 11.5g numbered poker chips look seriously stylish and have denominations printed on both sides for ease of use during play. The breakdown of chip denominations in each poker set has been carefully chosen to meet the requirements of a “Freezeout” style tournament, where blinds are increasing at set time intervals, and for cash game play. This 500 piece poker set is ideal for a 4+ (max 10) person single table poker tournament and will suit most standard tournament structures. This 500pc numbered poker chipset is manufactured by Riverboat Gaming, the #1 supplier in the UK. This poker chips set now includes over £20 worth of free accessories! FREE: 2 packs of 100% plastic playing cards (not plastic coated or card as you will find in most chipsets) FREE: Professional Size Dealer button (not the small plastic button often included) FREE: Electronic Blind Timer FREE: Blind, kill and missed blind buttons Each 500pc poker set contains the following colours / numbers: Black poker chips numbered 100 (x 175) Purple poker chips numbered 500 (x 150) Yellow poker chips numbered 1000 (x 125) Orange poker chips numbered 5000 (x 50) Product Details World Poker Club 11.5 gram 500 piece numbered poker chip set Aluminium carry case Deluxe casino case is lockable with 2 sets of keys provided Includes 5 standard dice Material: Clay Composite Case also has extra inner foam insert which sits on top of the chips to hold them in place and give added protection Freetime Comments and Advice: We supply these numbered poker sets to professionals in the casino hire and gaming industry so you can be sure that you are receiving a well made piece of kit.

Delivery unknown

£42.99
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Vintage Synth Trumps 2 Playing Cards

Vintage Synth Trumps 2 Playing Cards

After the success of the original Vintage Synth Trumps game back in the early 2000's, we're pleased to announce the second edition, the imaginatively titled Vintage Synth Trumps 2. Containing 52 classic synths, 12 categories, and specially commissioned images, Vintage Synth Trumps 2 is the perfect way for synth-nerds to test their own knowledge and settle synth arguments once and for all. Playing is easy. Simply divide the cards between the number of players before taking it in turns to read aloud a statistic from your card. For example, "Oberheim 8-voice - Desirability = 10 out of 10". Everyone then compares the card on the top of their hand and the highest scoring instrument in that category wins that round. The person who ends up with all of the opponent's cards via a combination of skill, knowledge and cunning, wins the game. Vintage Synth Trumps 2, the perfect synth-fetishist's gift for birthdays, long flights, forum banter, pub quizzes, train journeys, annoying children and general showing-off.

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£8.72
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Bad Medicine

Bad Medicine

Please note this item has a dispatch time of 2-3 days. 3-8 players, ages 16+, 30+ minutesby Formal Ferrets Games In Bad Medicine, you and your opponents are huge pharmaceutical companies. Your goal is to create names and advertisements for new drugs to cure the current Malady, while downplaying any side effects the folks at the lab may have discovered.Did we mention your company is huge? It's huge enough that the people who formulate the drugs and the people who pitch the drugs don't really talk to each other, so don't be surprised when the person pitching your company's drug is just as surprised as everyone else when she sees what it actually does...Each card in the game has a little bit of a drug name, a little bit of a description, and a side effect. There will be one card dealt in the middle of the table; its side effect is the malady to cure this round.In a 3-4 player game, each player gets seven cards, and chooses three cards for their drug names and two cards for their descriptions. Once everyone has chosen their cards, everyone pitches their drug in turn. While one player is making his pitch, the other players pass a card to the pitching player. The pitching player chooses one card to incorporate into his pitch as a side effect, and explain why it's not as bad as it sounds. The player whose side effect got chosen gets a point!In a 5-8 player game, players split off into teams. One player on a team gets six cards, and chooses three cards for their drug names, two cards for their descriptions, and one card for its side effect. He passes them all face-down to his teammate, who won't see the cards until she starts her pitch!After all players have made their pitches, everyone votes on their favorite drug. Players score points for getting votes, and teams rotate every turn. The player with the most points after four rounds wins!
£19.74incl. shipping
£15.99
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In the Year of the Dragon (10th Anniversary Edition)

In the Year of the Dragon (10th Anniversary Edition)

In the Year of the Dragon: 10th Anniversary consists of the In the Year of the Dragon: 10th Anniversary base game and the The Great Wall of China & The Super Events expansions that first appeared in the alea Treasure Chest.In In the Year of the Dragon, players take on the role of Chinese rulers around the year 1000. The game plays out in twelve rounds, with each round representing one month in a year that seems to go from bad to worse. Disease, drought, and attacks from the Mongols may claim lives, but make sure you have enough money to offer a tribute to the Emperor.The game play is easier than it may appear. Every player has a set of "person" cards. Each round, you choose one action (most of which call on your workers' abilities) to help you prepare for the months ahead. Then you play one person card, recruiting that person and placing them into one of your palaces. Each person brings different skills and abilities to help you ride out the year. (Farmers help you gain rice to survive a drought month, tax collectors raise money, etc.) At the end of each round, that month's event is triggered, which may cost you some of your workers, some money, or give you points.Careful planning is the key to surviving "the year of the dragon", but survival alone may not win you the game.When you add The Great Wall of China expansion to the game, every player takes the six Great Wall tiles in their color. When a player choose the new action "build Great Wall", they choose one of their remaining Great Wall tiles, receive from the supply the symbol shown on the tile, then place this tile under the first event tile. The tiles give 1 rice, 1 rocket, 2 yuan, 1 palace level, 3 VP, and 3 spaces on the order track.For The Super Events, shuffle the ten super event tiles face down, then randomly draw one of them and place it face up on the seventh event tile. It will be resolved after this event.Players: 2 - 5Playtime: 75 - 90 + minutesAges: 12+ Published by: Ravensburger
£41.74incl. shipping
£35.99
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Wombattle

Wombattle

3-10 players, ages 10+, 30-60+ minutesby A-GamesAnyone may enter the battle of wombats, but the wombat always wins! You wouldn’t believe what a wombat will do for victory. Any obstacle is overcome for a real reward! How far would you go for glory?In Wombattle, the players try to outdo each other in challenge after challenge. The winner of each trial will dispose of an obstacle. Whoever gets rid of all obstacles first will win and receive the Grand Prize. A special "Player's Choice" prize also goes to the person with the most votes for witty solutions.Each round consist of four phases:1. TRIAL The game master picks up and examines the current challenge card, then throws the throwing stone. This decides the category for this round (see later: Throwing stone). The game master has half a minute to come up with a Trial for the other players, one which is connected to the challenge card AND is of the current category.2. BATTLEThe players battle each other. They carry out the trial set by the game master in the last phase.3. ANNOUNCEMENT OF RESULTS The game master ends the trial and announces the winner of the round, or a tie. The winner places one of his/her obstacle markers in a freely chosen hole on the throwing board that is of the corresponding category colour for this round’s trial.In case of a tie, if several players completed the trial equally well, or if all failed the trial, the person that yells out “Wombat” the quickest is considered the winner.4. PLAYERS VOTEAt the end of a round, if a player found a fellow player’s solution the wittiest, he may give that player 1 voting token from the common supply. Each person may only vote once in each round. Then game master does not vote, but can receive votes. If at least one player voted in the current round, then the game master receives a voting token for overseeing a pleasing round.
£20.75incl. shipping
£15.00
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K/T Commander: Ankra The Colossus (Eng)

K/T Commander: Ankra The Colossus (Eng)

The towering Necron Overlord known as Ankra the Colossus never forgives a slight, and as he possesses a body of immortal metal, has had time enough to repay nearly every insult dealt against him. His current vendetta is against the T’au of Omis Prion, who have foolishly interrupted his search for the laboratories of the Triumvirate of the Crimson Sceptre. Ankra has resolved to settle this matter in person, telling himself it will be more efficient that way – though in truth, it is just as likely he wishes to feel the splash of hot blood upon his metal body once more.Add a Commander – a powerful hero character with unique abilities and rules – to your Necron kill team with this set. It contains a multipart plastic Overlord miniature, a set of cards packed with exclusive rules and a sheet of tokens for use in-game:- An Overlord: this multipart plastic kit is used to represent Ankra the Colossus – or the Commander of any Necron kill team you wish. Posed with the kind of triumphant attitude you can only really get from millennia of slaughter, he wields a voidscythe and resurrection orb.- A datacard for Ankra the Colossus, featuring its characteristics, weapons, abilities and specialisms, along with a card featuring his background- A card featuring Ankra the Colossus’ skill tree – Overlord specialisms which can only be used by that character- 6 Necron Commander Tactics Cards, including 2 Tactics exclusive to this set- A sheet of tokens for use in games of Kill Team – this includes 1 Move/Charge token, 1 Fall Back/Advance token, 1 Ready/Shoot token, 6 Tactic/psychic power tokens, 3 wound tokens, and 3 objective tokens.
£26.50incl. shipping
£21.25
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Big Dig

Big Dig

2-4 players, ages 8+, 5-15+ minutesby Tasty Minstrel GamesYou are an adventurous archaeologist, digging into the earth for artifacts, treasure, and other goodies. Every day requires a new plan to be efficient, so you and the other archaeologists on the site will be competing to see whose is the most efficient!Each turn in Big Dig, you draft a card from the center that shows you the shape in which you must dig (by crossing out squares on your personal dry-erase board). You must touch either the top of the digging area or a previously dug area, and you can't go through certain areas (though you may forgo regular digs to blow up stones that are in your way). When the cards in the center run out, everyone returns their cards to the center and flips them over so that different digging shapes are now available.Every game, three random goals are dealt out, and the first person to accomplish all of them wins!There are a variety of goals that can be in play, the player boards are double-sided (everyone plays with the same side in any given game), and which side of the digging cards is face-up to start is different, so every play is different!
£15.74incl. shipping
£11.99
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Big City 20th Anniversary Jumbo Edition

Big City 20th Anniversary Jumbo Edition

Please allow 2-3 days for dispatch;2-4 players, ages 13+, 45-60+ minutesby Mercury GamesThe original city-building game Big City returns to print in a 20th Anniversary Jumbo Edition with buildings 33% larger than the original game and revised property trading rules.In Big City, players acquire cards in eight different neighborhoods, then use them to lay out buildings either one, two, or three spaces large. The points they receive for a given building is a base score, plus bonuses for the buildings surrounding it. Someone must play city hall (scoring no points for themselves) in order for anyone to start placing any structure beyond the simple residences and business. As for what differs from the original game in this new edition:• Redevelopment Phase - This new mandatory phase happens at the end of each round of player turns (i.e. after all players have acted). In point order (first to last) each player must surrender one property from their hand, and optionally they can surrender a second property. Then in reverse point order, each player takes back a number of cards equal to the number they surrendered. Cards are normally played face-down so that only the neighborhood is visible. However, a player can "jump to the front of the line" by choosing to play their card face-up. However, this can be done only when the card is currently usable, so you cannot use this method if you're trying to trade neighborhood properties which are not yet in play. (You can still trade them, just face-down only.)This redevelopment phase helps to solve the stand-off issue in which players are tempted to hoard properties when the person owning the neighboring property was also doing the same thing. Now the city enforces a "use it or lose it" policy.• Escalating City Hall Points - City Hall starts the game worth 0 points, but each round it escalates by 1 point up to a maximum of 5.• Early Game End - If everyone passes or uses the exchange action, the game ends immediately. That mea...
£134.39incl. shipping
£119.99
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